Hello and welcome to Ephinea, our Phantasy Star Online Blue Burst private server. We’re a group of fans trying to recreate the classic PSOBB experience, and building around that core with new content and features.

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Latest Updates -

Server maintenance completed for May 28th, 2024 (サーバメンテナンス完了 5/28)


Server maintenance has been completed and the following changes were made to the game:

- Fixed the problem with units inserted into armor from sometimes shuffling their positions around from what you originally set them as from the "Equip" menu.
- Buffed the chance to get a good grind and photon attribute bonus from all tekkers.
- Redria's tekker now has a preference for Sabers and Canes.
- Yellowboze's tekker now has a preference for Handguns and Rods.
- Backend changes to make it easier for staff to change some of the item announcement parameters.

So, with this maintenance, I'd like to explain the changes. For years, the tekking bonus was the same across all classes with some random thing I threw together. I never really liked the code of it and when I saw that the correct parameters were figured out for how tekking works with PSO, I decided I wanted to implement them properly.

I probably should have communicated that this type of change was coming instead of just yanking the rug from beneath the players and I apologize for that. Seeing how things were supposed to work, the values I had were a bit absurd. Basically it was 55.5% chance for +10 and 11.1% chance for anything else for photons. The specials were a flat 1/3 chance. There was no sort of section ID variation as there is supposed to be.

I took away the ease of tekking without giving anything in return and, thus, today's changes will be the give to that take.

The tekking chances for receiving +10 for photon attribute boosts have been tripled and the chances for receiving +5 have been increased by 50%.

In regards to grind bonus, a similar story. Triple chance to get the +3, increase of 50% to get the +2. Special chance has not been changed.

Previously with Ephinea's old tekking system, even things like Sabers, Canes, Handguns and Rods were able to have a great chance to be boosted, but that was no longer the case after the change. Assigning them to Redria and Yellowboze, which have no assignment in vanilla PSO, should correct this.

@Ryan has already updated the wiki page for tekking with the new numbers.

I hope this makes some of you feel better about the overall change.

I know there was also a suggestion of adding a new selection for best tek for 10,000 meseta. I can't promise that will happen but we hope that this particular change today is better received.

As always, thank you for playing on Ephinea!

 ̄ ̄ ̄ ̄ ̄


- 鎧に挿したユニットが、装備メニューで設定した位置から勝手にシャッフルされてしまう問題を修正しました。
- すべての鑑定士について、付加値とフォトン属性のボーナスを得る確率を上方修正しました。
- REDRIAの鑑定士がセイバー系とケイン系を得意とするようになりました。
- YELLOWBOZEの鑑定士がハンドガン系とロッド系を得意とするようになりました。
- バックエンドの仕様変更で、スタッフがアイテムバナーの告知パラメータを変更しやすくしました。











Posted May 28th, 2024, 18:48 (UTC) by Sodaboy's avatar Sodaboy (1)


DXVK Vulcan API fix now on the patch server (DXVK Vulcan APIの修正)

Update: Looks like the PSOBB add on plugin is currently incompatible with the new DXVK. Looking into it...

Hello there!

It looks like the DXVK team has finally addressed the issues with PSOBB and, thus, a new version of the DXVK API DLL was placed on the patch server.

After some quick testing, I can confirm that the issues with the solid panel switches, VR Dragon, Pioneer 2 scrolling text, etc. have all been resolved in the latest version. And, everything appears to work fine even with NVIDIA graphics cards, not just AMD!

So, the Vulkan API should now be a viable pick for users, especially those on the Steam deck.

If you see any weird display anomalies with the Vulkan API that aren't present in other APIs, be sure to document them here so I can forward it off to the devs. Or, better yet, feel free to write an issue on their GitHub yourself, if you desire!


 ̄ ̄ ̄ ̄ ̄


DXVKチームがPSOBBの問題に対処したようで、DXVK API DLLの新しいバージョンをパッチサーバに配置しました。


つまり、Vulkan APIは特にSteamデッキのユーザにとって現実的な選択肢となるはずです。

もしVulkan APIで他のAPIにはない表示の不具合を見つけたらこちらに報告してくれれば、開発者側に連絡します。もしくは、直接Githubのissueに書き込んでくださっても結構です。


Posted May 21st, 2024, 19:13 (UTC) by Sodaboy's avatar Sodaboy (9)


Server maintenance has been completed for May 20th, 2024 (サーバメンテナンス完了 5/20)

Server maintenance has been completed.

The game has been updated to v1.610 and the following games were made to the game:

- The Tekker now properly uses the visible Tekker's item favor tables instead of your own. This is usually the based on the leader's section ID, but if you're still on Pioneer 2 when the leader changes, the Tekker will not change until you go back down to Ragol and up again.
- Handguns and Rods are no longer favored by the Yellowboze Tekker. (Woops!)
- Fix a possible quest loading crash.
- Fix client/server decryption failing when amount of data exceeds 32k in a single server send.
- The item announcement table has been changed.
- A bug with the visual on the Flowen's Sword skin has been squashed.
- The visual effect for cloaked traps without advanced effect has been adjusted.
- Added support for files named as "File_N.prs" in the data\ephinea\default and data\ephinea\custom folders. The reason for this is because Discord will replace spaces in file names with an underscore. Both "File 5.prs" and "File_5.prs" can be used, and the game will use the latter if both are present.
- Disabled idle auto disconnect.
- Added the ability to control the camera with the right analog stick. You can enable this with the latest version of online.exe which will be downloaded from the IN-GAME PATCH SERVER.
- Phong shading option has been removed from online.exe (It didn't do anything as it only works with a very specific software emulated 3D graphics adapter with dgVoodoo.)
- ALT+ENTER option has been removed from online.exe (It is now just permanently enabled when using dgVoodoo.)

Thank you for playing on Ephinea!

 ̄ ̄ ̄ ̄ ̄


- 鑑定士が、自分自身のIDの得意テーブルではなく表示されている鑑定士のテーブルを正しく使用するようになりました。これは通常は部屋のリーダーのIDに基づくものですが、リーダー変更時にそのままパイオニア2に居た場合は、一度ラグオルに降りてまた戻るまでは切り替わりません。
- ハンドガン系とロッド系武器はYellowbozeの鑑定士の得意武器ではなくなりました。
- クエストロード時にクラッシュする可能性のある不具合を修正しました。
- 1度のサーバ送信でデータ量が32kを超えた場合、データの複合に失敗する不具合を修正しました。
- アイテムドロップ時のバナー表示のテーブルを一部変更しました。
- フロウウェンの大剣スキンに関する表示の不具合を修正しました。
- Advanced effectを無効にしている際の透明トラップの表示効果を調整しました。
- "data\ephinea\default"および"data\ephinea\custom"配下について、"File_N.prs"というファイル名をサポートするようになりました。これはDiscordがファイル名のスペースをアンダースコアに置き換えてしまうためです。"File 5.prs"および"File_5.prs"はどちらも使用可能ですが、両方が存在する場合はゲームは後者を読み込みます。
- ゲーム放置時の自動切断を無効にしました。
- 右アナログスティックでカメラを操作する機能を追加しました。これはゲーム内のパッチサーバからDLされる、online.exeの最新バージョンから設定可能です。
- online.exeからフォンシェーディングが削除されました。(この設定はdgVoodooでエミュレートされた非常に特殊な3Dグラフィックアダプタという条件の下でのみ動作するという非常に限定的なものでした)
- Alt+Enterのオプションがonline.exeから削除されました。(dgVoodoo利用時には自動で恒久的にオンになります)


Posted May 20th, 2024, 04:25 (UTC) by Sodaboy's avatar Sodaboy (28)


Ephinea v1.604 DLL update

Hello! The Ephinea DLL was updated to v1.604 today.

The following changes were made:

- Fixed issue with positive tekking returning user to the lobby.

- Added positive tekking jingle.

- Fixed issue with shock status not lowering enemy EVP when enemy is shocked. (In fact, the enemy's EVP would permanently increase when shock wears off. This is not a new bug and has existed since I added scaling of status duration to Anguish. The bug affected all difficulty modes, though, and I didn't even know the bug existed until today, though it has been successfully resolved. My apologies!)

Thank you for playing on Ephinea! (AND THANKS AGAIN, FUZZIQERSOFTWARE!)
 ̄ ̄ ̄ ̄ ̄
こんにちは、Ephinea DLLがv1.604にアップデートされました。


- ポジティブな鑑定結果を得た際にロビーに強制送還される問題を修正しました。

- ポジティブな鑑定結果を得た際にジングルがなるようになりました。

- エネミーがショック状態になった際に、ショックステータスが回避値を下げない問題を修正しました。(実は、ショックが切れると敵の回避値が永続的に上昇してしまっていました。これは新しいバグではなく、Anguishにステータス変化の持続時間スケールを追加した時から発生していました。このバグは全ての難易度に対して影響があり、本日までバグの存在すら知りませんでした。申し訳ございません!)


Posted May 16th, 2024, 23:11 (UTC) by Sodaboy's avatar Sodaboy (2)


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