Hello and welcome to Ephinea, our Phantasy Star Online Blue Burst private server. We’re a group of fans trying to recreate the classic PSOBB experience, and building around that core with new content and features.

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Latest Updates -

Server maintenance has been completed for May 20th, 2024

Server maintenance has been completed.

The game has been updated to v1.610 and the following games were made to the game:

- The Tekker now properly uses the visible Tekker's item favor tables instead of your own. This is usually the based on the leader's section ID, but if you're still on Pioneer 2 when the leader changes, the Tekker will not change until you go back down to Ragol and up again.
- Handguns and Rods are no longer favored by the Yellowboze Tekker. (Woops!)
- Fix a possible quest loading crash.
- Fix client/server decryption failing when amount of data exceeds 32k in a single server send.
- The item announcement table has been changed.
- A bug with the visual on the Flowen's Sword skin has been squashed.
- The visual effect for cloaked traps without advanced effect has been adjusted.
- Added support for files named as "File_N.prs" in the data\ephinea\default and data\ephinea\custom folders. The reason for this is because Discord will replace spaces in file names with an underscore. Both "File 5.prs" and "File_5.prs" can be used, and the game will use the latter if both are present.
- Disabled idle auto disconnect.
- Added the ability to control the camera with the right analog stick. You can enable this with the latest version of online.exe which will be downloaded from the IN-GAME PATCH SERVER.
- Phong shading option has been removed from online.exe (It didn't do anything as it only works with a very specific software emulated 3D graphics adapter with dgVoodoo.)
- ALT+ENTER option has been removed from online.exe (It is now just permanently enabled when using dgVoodoo.)

Thank you for playing on Ephinea!

Posted May 20th, 2024, 04:25 (UTC) by Sodaboy's avatar Sodaboy (13)


Ephinea v1.604 DLL update

Hello! The Ephinea DLL was updated to v1.604 today.

The following changes were made:

- Fixed issue with positive tekking returning user to the lobby.

- Added positive tekking jingle.

- Fixed issue with shock status not lowering enemy EVP when enemy is shocked. (In fact, the enemy's EVP would permanently increase when shock wears off. This is not a new bug and has existed since I added scaling of status duration to Anguish. The bug affected all difficulty modes, though, and I didn't even know the bug existed until today, though it has been successfully resolved. My apologies!)

Thank you for playing on Ephinea! (AND THANKS AGAIN, FUZZIQERSOFTWARE!)
 ̄ ̄ ̄ ̄ ̄
こんにちは、Ephinea DLLがv1.604にアップデートされました。


- ポジティブな鑑定結果を得た際にロビーに強制送還される問題を修正しました。

- ポジティブな鑑定結果を得た際にジングルがなるようになりました。

- エネミーがショック状態になった際に、ショックステータスが回避値を下げない問題を修正しました。(実は、ショックが切れると敵の回避値が永続的に上昇してしまっていました。これは新しいバグではなく、Anguishにステータス変化の持続時間スケールを追加した時から発生していました。このバグは全ての難易度に対して影響があり、本日までバグの存在すら知りませんでした。申し訳ございません!)


Posted May 16th, 2024, 23:11 (UTC) by Sodaboy's avatar Sodaboy (2)


Server maintenance concluded for May 16th, 2024 (サーバメンテナンス完了 5/16)

The brief server maintenance has concluded.

The ship binaries were updated with the following changes:

- Tekking now works more like the official server. (THANK YOU, FUZZIQERSOFTWARE FOR YOUR DECOMPILING WORK!) Meaning section IDs get their proper bonuses to specials, grinds, and percents depending on weapon type being tekked. (Right now, this uses your own class's bonus instead of the tekker that is visible. If we're supposed to use the leader's section ID bonuses instead, which would match the tekker that is visible, then I'll fix this later.)

- Quest loading at the counter should be sped up considerably for a good number of people.

 ̄ ̄ ̄ ̄ ̄


- 鑑定士がより公式サーバ時代のように機能するようになりました。セクションIDに応じてスペシャル・グラインド付加・属性値にボーナスが加えられます。(現時点では、実際に表示されている鑑定士ではなく自分のIDに紐づく鑑定士のボーナスが加えられています。実際の表示と合致させるために、部屋のリーダーのIDボーナスを適用できるように追って修正をする予定です。)

- カウンターでのクエストのロードが高速化されました。

Posted May 16th, 2024, 19:50 (UTC) by Sodaboy's avatar Sodaboy (4)


Server maintenance complete for May 5th, 2024 (サーバメンテナンス完了 5/5)

Update 5/7/2024: Some of the scaling parameters were changed on A1-A3.

Server maintenance was completed.

The DLL of the game was updated with the following changes:

- Fixed the broken muzzle particle and ejected bullet casings for the Rianov weapons.
- When /cam is active, holding either SHIFT key will speed up movement by 3x. The comma and period keys can be used to strafe the camera left and right, respectively.

The ship server was also updated with the following changes:

- Fixed a possibility of the ship generating an invalid technique when generating a common item.
- Fixed a possibility of tools being able to be equipped in character data when a desync occurs between client and server.
- Added fixes so that invalid data is corrected when found.
- Lowered the number of Anguish levels from 10 to 3.
- Additional checks for some invalid packets in specific quests.

Thank you for playing on Ephinea!

 ̄ ̄ ̄ ̄ ̄

- ライアーノフ系武器のマズルおよび薬莢の排出に関するパーティクルの問題を修正しました。
- /cam (フリーカメラコマンド) が有効の際、Shiftキーを押し続けると移動速度が3倍になるようにしました。コンマキーおよびピリオドキーを押すことでカメラが左右に旋回するようになりました。


- コモンアイテムを生成する際に、シップ側で無効なテクニックディスクを生成する不具合を修正しました。
- クライアントとサーバ間で同期ずれが発生した際に、キャラクターがツール類を装備できてしまう不具合を修正しました。
- 無効なデータが発見された場合に修正されるようになりました。
- Anguishのレベル数を10段階から3段階に引き下げました。
- 特定のクエストにおいて、一部の無効なパケットをチェックする仕組みを追加しました。


Posted May 5th, 2024, 04:46 (UTC) by Sodaboy's avatar Sodaboy (0)


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